EDUARDO DW COSTA
Founder & Lead Developer at Bullygirl Games
Porto Alegre, Brazil
Summary
I am an environment artist focused on creating large-scale environments, seeking quality without relying on large teams. To achieve this, I explore processes in several disciplines, from the development of tools within the engine to the application of CGI and cinematography techniques in games. It is a constant and challenging learning process.
I am also focused on creating international-level work, whether it be game development or large audiovisual works.
Skills
Art DirectionEnvironmentEnvironment DesignConcept ArtMatte PaintingLightingTexturingGame DevelopmentCharacter Design3D ScanningPBR Texturing3DgrassShadersNvidiaTools
Software proficiency

Blender

Keyshot

Photoshop

Marmoset Toolbag

Unreal Engine

DaVinci Resolve

Quixel Mixer

Substance 3D Painter

Quixel Megascans

Elites Engine

Mari

Maya

ZBrush

Marvelous Designer

CRYENGINE

World Creator

LuxRender